The game will also be coming to Xbox 360 this winter. It would effectively split the Minecraft community into two parts, where only some of the players can access all of the weird content we want to add to the game."Īvailable in beta format on since 2009, the immensely popular PC sandbox game was supposed to leave beta status on Novembut that date has been pushed back. "We (probably?) wouldn't be able to, say, sell capes or have a map market place on that works with Steam customers in a way that keeps Valve happy. "Being on Steam limits a lot of what we're allowed to do with the game, and how we're allowed to talk to our users," Notch writes on his blog. Notch explains that Valve has produced the best digital distribution platform and goes on to quote several features that he is very fond of. But there is one major roadblock involved in bringing Minecraft to Steam, and it's a big one. Upon returning home from the event, he re-answered the question in detail publicly on his personal blog, The Word of Notch.Īny game developer would love to have their title available to a wider audience, and that is exactly what Steam provides. Minecraft creator Markus "Notch" Persson was asked at PAX last weekend why his game wasn't available on Steam in order to reach a wider audience.
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